Program for VGMF 2017

Saturday 11th March 2017

MAIN ARENA

HMB

CHILDRENS AREA

 

9.30-10am –Ground Archery

10-11am – Mounted Archery

11-12pm –Mounted Skill at Arms

1.15pm - OPENING

1.30-2.30pm – JOUST

3.30-4.30 – Ground Archery

9.30am – 12 noon – Group Fight

1-2pm – Group Fight

2.30-4pm – Sword and Board

4.30-5.30pm –Polearm

                                                  

The Children’s Tent

9.30am-4pm

Colouring In 

Craft Making

Plaster Fun

Children’s Tour through Living History.

2.30 -3.30 pm

A guided tour through the encampments meeting Knights, Merchants and Vikings. See wood craft, leather work, the blacksmith, cooking, calligraphy, how to make chain mail, how to put on armour, and meet Zero and Peanut The Viking Ferrets

Nova Hollandia

Knights School and Combat Archery

DSCN6451 resized
SMALL ARENA MAIN SHED PAVILLION DSCN6454 resized

12-1pm –Geelong Crusaders

3-4pm - Swordcraft Ballarat

The Frojel Viking Museum Collection

9.30am – 5pm DAILY

 

Sunday 12th March 2017

MAIN ARENA HMB

CHILDRENS AREA

 

9.30-10am – Ground Archery

10-11am – Mounted Archery

11-12pm –Mounted Skill at Arms

1.30-2.30pm – JOUST

3.30-4.30pm – Ground Archery

10am – 12 noon – Group Fight

1-2pm – Group Fight / Longsword

2pm – Sword and Board Finals

3pm – Polearm Finals

4pm – Longsword Finals

The Children’s Tent

Face Painting

Craft

Plaster Fun

Children’s Tour through Living History.

2.30 -3.30 pm

A guided tour through the encampments meeting Knights, Merchants and Vikings. See wood craft, leather work, the blacksmith, cooking, calligraphy, how to make chain mail, and meet Zero and Peanut The Viking Ferrets

Nova Hollandia

Knights School and Combat Archery

DSCN6452 resized
SMALL ARENA MAIN SHED PAVILLION  

12-1pm – Swordcraft Ballarat

3-4pm – Geelong Crusaders

4-5 – Mixed Team Combat

The Frojel Viking Museum Collection

9.30am – 5pm DAILY

                   
 
 

Jousting

A joust is defined as a fight between mounted knights wearing armor and using lances. Jousting was a favourite form of entertainment during the Middle Ages. Jousting took place at medieval tournaments which provided a venue for Knights to practise various forms of combat to the delight, and for the amusement, of crowds of onlookers. The tournaments kept the knights in excellent condition for the role he would need to play during medieval warfare - skill with weapons and supreme strength and fitness were necessary to knights of the Middle Ages. Tournaments were exciting and colourful pageants which displayed different forms of combat. Jousting was one of the major events at a tournament and was an opportunity for the knights to display their prowess in combat and the codes of chivalry.

Mounted Skill at Arms

Mounted Skill at Arms is the skills and techniques of a mounted knight on a finely tuned obstacle course, designed to represent challenges that are faced in real battles. The “Skill at Arms” course has been practiced since at least 4th Century BC in Asian and later European empires, and was a means for knights to sharpen their skills and train their horses for warfare.

 

Archery

To fully discover the unique characteristics of the longbow and link the sport of today with the weapon of the past, makes history an indispensable ally. The longbow was the artillery of the Middle-Ages. It was mobile, light and flexible. The reach of the longbow men was considerable and the penetrating power of their weapons renowned. The adversary was caught in a hail of arrows before closing in.

In a pre-industrial age the bow was quick to make in large numbers. Its arrows were produced and carried in millions. However, the longbow was essentially a defensive weapon. Features of the chosen terrain of battle were often critical. The longbow men were vulnerable if not protected by stakes, ditches, potholes and/or caltrops. Their success depended on circumstances whereby they could bring about concentrated shot in volleys of arrows.

 

Historical Medieval Battles (HMB)

HMB is a rather young modern sport, full contact fighting with the use of offensive and defensive weapons characteristic of the Middle Ages. Specifically the armour and weapons must be of the style from the dates 1200 to 1699, with location irrelevant. HMB is a full contact fighting on steel blunt weapons. Fighters are dressed in full armour, which, like the weapons, is made according to historical standards. One person's full set of armour must originate from the same place and within a fifty-year time span. Blows may be aimed at any parts of the body (with the limitations set in the regulations); both wrestling and percussive techniques are permitted.

 

 

Save